Burn It All Down 0.02


One of the things I was limited to from the time of the Game Jam is really pushing the graphics. That said, the focus of the next update is going to be with the graphics- especially.. the lighting.

0.02 will be a lighting update. 
+  Darkness and Light mechanics, along with light puzzles
+  Upgraded Player animations, Fungus Animations, and Fire Animations
+  One New Enemy Type, a glow in the dark fungal nest with glowing fungus
+  10 new rooms
+  Battery mechanic to turn on room lights
+  More room tiles and debris
+  Better visual feedback when you are dealing damage and taking damage.

I don't have a specific date when I'm going to release this, but this is going to be my next focus.  

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